VR in Architecture
VR History & Basics
Introduction to Unity
Light, Sound & Animations
Optimization &Testing
Final Project & Presentation
Objective
The VR in Architecture course is designed to equip architecture students with essential skills for creating immersive virtual reality (VR) experiences for their projects.
The course aims to help students transform traditional 3D models into interactive, immersive VR environments.
Upon completing the course, students will be able to present architectural projects in a way that allows potential clients to explore and experience buildings in a realistic virtual space, significantly enhancing the value of their presentations.
Target Audience
The course is aimed at architecture students or professionals with no prior experience in Unity or VR development.
It is ideal for those looking to enhance their presentations and client engagement through modern technology
Why Take the Course?
Virtual Reality is transforming how we present and interact with architectural designs.
This course provides the tools and knowledge necessary to stay ahead of the competition, adding substantial value to client presentations and enabling dynamic exploration of design concepts.
Outcomes
After completing the course, students will be able to effectively present architectural projects using immersive VR experiences, improving their ability to communicate ideas.
They will gain confidence in using Unity to create detailed VR environments, manage interactions, and customize projects to meet client needs.
Do you have any questions? Do you want to create an interesting project together?
Contact us!